Me¶
Your own character.
Forms¶
character Me¶
-
Returns your character.
mq.TLO.Meis acharacter, which is anactorplus self-only members — afflictions, maintained buffs, your ability book, casting state, free inventory. Everything onactorworks onMetoo.
Usage¶
local me = mq.TLO.Me
eq2.print(("%s -- lvl %d %s -- %d%% hp / %d%% power")
:format(me.Name(), me.Level(), me.Class(), me.PctHP(), me.PctPower()))
Me is always safe to call¶
Unlike Target, Me is never nil — it is a table of
functions built fresh each access, and the resolution happens inside each
member. Out of world, Me.Name() is "" and Me.ID() is 0.
if mq.TLO.Me.ID() ~= 0 then -- "am I actually in the world"
...
end
PctHP() while dead
While you are dead, Me.PctHP() reads as -99-as-unsigned, not 0 — a
very large positive number. Any PctHP() < threshold heal or flee gate
silently stops firing at exactly the moment it matters.
Test death separately rather than inferring it from health.
Common patterns¶
Cure gate — note this is HasCurableDetriment(), not DetrimentCount() > 0:
if mq.TLO.Me.HasCurableDetriment() then
local a = mq.TLO.Me.Afflictions()
if a.Trauma > 0 then eq2.cmd('/useability "Cure"') end
end
Cast gate:
local me = mq.TLO.Me
if not me.CastingSpell() then
local ab = me.Ability("Fireball")
if ab and ab.IsReady() then eq2.cmd('/useability "Fireball"') end
end
Buff upkeep:
if not mq.TLO.Me.Buff("Aura of Void") then
eq2.cmd('/useability "Aura of Void"')
end
See also¶
character— the full member list.actor— the shared members.Target- Ability helpers