/autoparty¶
Script-provided
Registered by autoparty. Start it with /lua run autoparty.
Syntax¶
/autoparty
/autoparty on | off
/autoparty form
/autoparty invite <name>
/autoparty arm
/autoparty allow | unallow | member | unmember <name>
/autoparty allowpeers | memberpeers
/autoparty list | reload
Description¶
Form and join groups across a box farm hands-free. The leader invites every character on its invite list; each follower auto-accepts group invites from names on its allow list. Built for multiboxing — one command forms the whole group.
Ships armed and disabled
Both name lists ship empty and the script starts off. Nothing is
invited or accepted until you turn it on with /autoparty on and populate
the lists.
Subcommands¶
| Command | What |
|---|---|
/autoparty |
Show status (enabled/armed, peer count, queued invites, both lists). |
on / off |
Enable / disable. The poll and peer mesh keep running while off; it just won't invite or accept. |
form |
Leader: invite everyone on the invite list (or every connected peer), and arm them all to accept. |
invite <name> |
Leader: invite one name now, and arm them. |
arm |
Follower: hand-arm the accept for a short grace window — accept the next invite even without a leader broadcast. |
allow <name> / unallow <name> |
Add / remove a name on the accept-from list (saved). |
member <name> / unmember <name> |
Add / remove a name on the invite list (saved). |
allowpeers / memberpeers |
Snapshot every connected peer into the accept-from / invite list (saved). |
list |
Show both lists. |
reload |
Re-read config/autoparty.lua from disk. |
dump |
Dump the live invite popup's control tree (diagnostics). |
How it works¶
- The leader fires
/invite <name>at each character it wants, and broadcasts an "arm" over the peer mesh so those followers know an invite is coming. - A follower, once armed, accepts the invite popup with the client's own
/ac(accept) command — the game's own accept, not a synthetic button click. - Arming is time-boxed: a follower only auto-accepts for a short grace window
after a leader broadcast (or a manual
/autoparty arm), then stops listening.
The two name lists are shared per box via config/autoparty.lua: ALLOW is
who this character will accept invites from, and MEMBERS is who this
character invites when it leads. The /autoparty subcommands regenerate that
file, so keep your own notes elsewhere or re-add them after /autoparty reload.
/ac is a loaded gun
/ac accepts whatever confirm is currently up, and it takes no control name,
so the accept can't verify what it's confirming the way a named button
press can. The time-boxed arming and the accept-from list are the whole
defence — keep the allow list tight, and leave the script off when you're not
forming groups.
See also¶
/autorez·/autotrade— the other popup-accept automations./lua— load and unload scripts.