/chattime¶
Script-provided
Registered by chattime. Start it with /lua run chattime.
Syntax¶
/chattime
Description¶
Toggle timestamp injection into EverQuest II's own chat window.
Timestamps are injected into the game's chat output, preserving existing colour
tags. The underlying C++ surface — eq2.chat_timestamps(enabled, fmt),
eq2.chat_timestamps_enabled(), and eq2.chat_timestamp_channels(t) — is
available to any script for finer control.
See also¶
- Events and Binds — the programmatic timestamp API.