zone¶
The zone you are currently in.
Returned by mq.TLO.Zone.
eq2.print("in " .. mq.TLO.Zone.Name())
Members¶
string Name¶
-
Current zone name (internal short name).
""before you are in the world.The same value is available on every
actorasZone()— it is world-global, so which actor you ask makes no difference.
string ShortName¶
-
Internal zone identifier. Currently returns the same value as
Name().Intended as the stable identity key — once
Name()is flipped to the display name,ShortName()will still return the internal string. UseShortName()in any code that keys on zone identity (config files, per-zone tables, peer-mesh zone scoping).
Detecting a zone change¶
There is no zone-change event yet. Poll the name:
local last = mq.TLO.Zone.Name()
while true do
local now = mq.TLO.Zone.Name()
if now ~= "" and now ~= last then
eq2.print("zoned into " .. now)
last = now
end
eq2.delay(500)
end
Guard on now ~= "" — the empty string is what you get mid-zone and at
character select, and treating it as a real zone name will fire a spurious
change on the way in and again on the way out.